Gadgets like bombs, mines, and spike balls are also used. All characters have unarmed attacks, should they be disarmed. Sword, orb, and scythe are fast and low damaging. Axe, cannon, greatsword, and hammer all do large amounts of damage. Rocket lance allows for quick traversal of the stage. Blasters, rocket lance, bow, and spear perform well at a distance from the opponent, while katars and gauntlets are more effective up close. Weapons include blasters, katars, rocket lance, sword, spear, cannons, axe, gauntlets, hammers, bow, scythe, orb, and greatsword. All of Brawlhalla's characters can use 2 weapons out of 13 to fight each other. Although the weapon drop sprite has the appearance of a sword it turns into a corresponding weapon for the legend that picks it up. It is also possible to hold on to the sides of stages, similar to the style in Mega Man X.ĭuring a match, gadgets (which can be switched off in the ranked gamemodes) and weapon drops fall from the sky semi-randomly and can be picked up by the players. Once in the air, the player has the option to perform any combination of three jumps, a directional air-dodge, a grounded move in the air by using a "gravity-cancel", and "fast-falling". It is also possible to dodge right after an attack to keep pressure on the opponent. Players can perform quick dashes sideways while on the ground and dodges while in the air or on the ground, either sideways or vertically. Players can move by running left and right and jumping. Keys can be rebound for keyboard and a large variety of controllers. Controls include movement keys and buttons for attacking, performing special moves, picking up or throwing weapons, and dodging. This allows new players to pick up the game quickly. Clans gain experience from all members.īrawlhalla features simple controls and one-button special moves. You may join groups of your friends to create a clan, with multiple ranks within the clans. Custom games can be hosted online and locally, and they support up to 8 players per match, experimental maps, and region changing. Experimental 1v1 allows players to test out upcoming features against each other. In 1v1 Strikeout, players pick 3 characters which they play for 1 stock each. Free-For-All is a chaotic mode where 4 players knock each other out to gain points. Brawlhalla also has several casual modes: Free-For-All, 1v1 Strikeout, Experimental 1v1, and a different featured mode every week. They can also find a partner to play against other duos to increase their collaborative rank in either the standard stock gamemode queue or a rotating queue that features a different gamemode each season. Competitive players can compete 1-on-1 to climb through the rankings. The game supports both local and online play. Either the last player standing (the one who still has at least one life) or the player with the most points wins the match. Getting knocked off the stage will result in the player losing a life. The closer the color is to red, the farther the player will be knocked back until they eventually get knocked out. Damage can be seen on the color display around the opponent's character icon, which goes from white to red to black as the player continues to get hit. This can be done by damaging them repeatedly. In most of Brawlhalla's game modes, the goal is to knock one's opponent off the stage comparable to Super Smash Bros. As of March 2021, Brawlhalla boasts more than 50 million players. Ubisoft reported more than 20 million players by February 2019. This leak showed Brawlhalla to be ranked 24th in player count on Steam with a total of 8,646,824 players, out of all games featuring the Steam Achievements system. On July 6, 2018, Ars Technica released an article detailing precise player counts for Steam games obtained through a leak as a result of a "hole" in its API. Brawlhalla was released for Nintendo Switch and Xbox One on the same day. As a result of this, Rayman, alongside two other characters from the franchise, were added to the game on November 6, 2018. On March 5, 2018, Brawlhalla developer-publisher Blue Mammoth Games was acquired by video game publisher Ubisoft. As of October 2021, the game features 54 playable characters called "Legends", each with their own unique stats, loadout, and available cosmetic skins. An open beta became available in November 2015, followed by the game's release in October 2017. The game was shown at PAX East in April 2014, and went into alpha later that month. Brawlhalla is a free-to-play 2D platformer fighting game developed by Blue Mammoth Games and Ubisoft for Nintendo Switch, Xbox Series X|S, Xbox One, PS5, PS4, Steam, iOS, and Android, with full cross-play across all platforms.
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